teaching

My teaching obligation and involvement in supervision


Previous Courses

Courses in reversed chronological order.

Semester Year Course Type (weekly semester hours)
Winter
semester
2024/2025
Software
engineering
Exercises & internship (4 SWS)
Summer
semester
2024
Object‑oriented
programming
Lectures & exercises (4 SWS)
Winter
semester
2023/2024
Software
engineering
Exercises & internship (4 SWS)
Summer
semester
2023
Object‑oriented
programming
Lectures & exercises (4 SWS)
Winter
semester
2022/2023
Software
engineering
Internship (2 SWS)
Summer
semester
2022
Object‑oriented
programming
Exercises (2 SWS)
Winter
semester
2021/2022
Software
engineering
Exercises (2 SWS)
Summer
semester
2021
Object‑oriented
programming
Exercises (2 SWS)
Winter
semester
2020/2021
Software
engineering
Exercises (2 SWS)
Summer
semester
2020
Object‑oriented
programming
Exercises (2 SWS)
Winter
semester
2019/2020
Software
engineering
Exercises (2 SWS)
Summer
semester
2019
Object‑oriented
programming
Exercises (2 SWS)

(“SWS” = German: Semesterwochenstunden)

The courses were held in the following degree programs: Computer Science, Computer Science for Media and Applied Mathematics.


Involvement in Supervision of Theses

Theses in chronological order.

Type Title
Bachelor thesis Implementation and evaluation of acquisition and image stitching processes for the generation and visualization of image-based 3D scenes
Master thesis Real-time Image-Based 3D-VR-Rendering of Open Environments
Master thesis Image warping using Hierarchical Graph-Based Video Segmentation
Master thesis Generation of panoramic images using multi-homography warping
Bachelor thesis Analysis of an iterative method for the computation of dense feature correspondences using homographic decomposition for photogrammetry
Master thesis Neural image-based rendering - current state of the art and prototypical implementation
Bachelor thesis Conception and prototypical realization of an AR application for the simplified operation of a machine tool in the production environment
Master thesis Conception and development of a user interface for the procedural generation of virtual indoor worlds using the level graph method

(Note: The majority of the theses were originally written in German by the students. I have translated the titles of these theses into English for the purpose of this website.)