I am a Senior Solution Architect at the three stripes, connecting research approaches with scalable industry applications. Currently, I am combining AI image generation, advanced image processing, 3D asset pipelines, and cloud architecture to turn cutting-edge tech into scalable tools for visual content creation.
Previously, I was a Research Assistant in the Game Tech Lab at the Nuremberg Institute of Technology. I earned my doctoral degree (Dr. rer. nat.) in Visual Computing from the University of Würzburg in 2025 through a cooperative doctorate with the Chair of Human-Computer Interaction. I then did a short Postdoc at a Technology Transfer Center for Industry 4.0 (Kempten University of Applied Sciences), where I provided technical leadership for the Industrial Metaverse research group.
My previous research and development orbited around computer graphics, computer vision, and machine learning, with a particular focus on image-based modeling and rendering, 3D/VR scene representations, and photorealistic real-time visualization. Across academia and industry, my passion lies in translating advances in visual computing into robust workflows and cloud-based solutions.
I received my B.Sc. in Computer Science in 2016 and my M.Sc. in Computer Science with a focus on (alternative) 3D real-time rendering methods in 2018, both at the Nuremberg Institute of Technology.
News
- Life Update
I am excited to share that I have joined adidas as a Senior Solution Architect within Brand and Creation Technologies. I look forward to driving the future of visual content creation alongside a great team. - Paper accepted to VISAPP
Our paper MH-Flow: Multi-View and Occlusion-Robust Dense Correspondence Estimation Based on Homographic Decomposition was accepted for publication at the International Conference on Computer Vision Theory and Applications (VISAPP) 2026. - Networking event: Industry 4.0 - Virtual Commissioning
Join us for a networking event on virtual commissioning at Allgäu Digital in Kempten on July 17, 2025. The program will also offer perspectives on the Industrial Metaverse. - Exhibition: XR Expo and Virtual Worlds
We will present our latest Industrial Metaverse solutions at XR Expo and Virtual Worlds in Stuttgart on May 8, 2025. Visit us at booth A14 in the main arena of the Hanns-Martin-Schleyer-Halle. We look forward to meeting you! - Paper accepted to WSCG
Our paper EGO-VC - Evolutionary GPU-Optimization of Visual Correspondences for Image Alignment was accepted for publication at the International Conference on Computer Graphics, Visualization and Computer Vision 2025. - Life Update 2
I am also happy to share that I am starting as an Adjunct Lecturer at International University of Applied Sciences beginning with the summer semester 2025. - Life Update
I am happy to share that I have joined Kempten University of Applied Sciences as a Postdoc. In this role, I will provide technical leadership to the Industrial Metaverse research group at the Technology Transfer Center for Industry 4.0. I look forward to transferring novel research into industrial applications in close collaboration with industry partners. - Article Published in the OHM Journal
An article about my PhD topic has been published in the latest issue (page 22) of the official journal of the Nuremberg Institute of Technology. It explores the core questions of my research and offers an overview of its scientific significance and potential practical applications. My sincere thanks to Julian Hörndlein for his editorial work. - Poster Paper accepted to Eurographics
Our paper “Dense 3D Gaussian Splatting Initialization for Sparse Image Data", accompanied by a poster, was accepted for publication at the Eurographics Conference (EG) 2024. - Paper accepted to CVPR
Our paper “Hierarchical Histogram Threshold Segmentation – Auto-terminating High-detail Oversegmentation" was accepted for publication at the Computer Vision and Pattern Recognition Conference (CVPR) 2024. - Scientific communication event
We will be presenting the current results of our research project 'iDZ-2025' at the "Lange Nacht der Wissenschaft (Erlangen, Fürth, Nuremberg)" on October 21, 2013. You can find us at Keßlerplatz 12, Nuremberg, in room KA.440 from 5 pm to midnight! - Paper accepted to GCPR
Our paper “Parallax-aware Image Stitching based on Homographic Decomposition" was accepted for publication at the German Conference on Pattern Recognition (GCPR) 2023. - Paper accepted to ICIP
Our paper “DFM4SfM - Dense Feature Matching for Structure from Motion" was accepted at the International Conference on Image Processing (ICIP) 2023 in the "Workshop on 3D Computer Vision and Photogrammetry". - Paper accepted to CGI
Our paper “Multidimensional Image Morphing – Fast Image-based Rendering of Open 3D and VR Environments" was accepted at the Computer Graphics International 2023 (CGI) for publication in the Virtual Reality & Intellegent Hardware (VRIH) Journal. - Funding proposal accepted
Our “BMBF: KMU-innovativ” full funding proposal with the title “iDZ-2025: Interactive Photorealistic Digital Twin for Buildings and Facilities” was offical approved. Our research project starts on 01.05.2023! - Paper accepted by IEEE Access
Our paper “Dense Feature Matching Based on Homographic Decomposition” was accepted for publication in the IEEE Access Journal.
Posts
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MH-Flow (Paper@VISAPP2026) -
Industry 4.0 Network Event -
Industrial Metaverse @ XR Expo -
Multimorphing @ Theme Days "culture.digital.experience" -
iDZ-2025 - Project Milestone Meeting in Bensheim -
HHTS (Paper@CVPR2024) -
DGSI (Poster-Paper@EG2024) -
Multimorphing (Paper@CGI2023) -
DFM4SfM (Paper@ICIP2023) -
iDZ-2025 @ BMBF SME-Conference -
Multi-Homography Stitching (Paper@GCPR2023) -
iDZ-2025 @ Lange Nacht der Wissenschaft -
Joint Research Project "iDZ-2025"